Chương trình học dành cho Builder
A Builder's Learning Journey
Không phải khoá học Web3 truyền thống — đây là hành trình từ hiểu thị trường đến xây dựng sản phẩm thực sự. Mỗi khoá học tạo ra output cụ thể, tất cả kết nối về Demo Day.
Not a traditional Web3 course — this is a journey from market understanding to building a real product. Every course produces a concrete output, all connected to Demo Day.
Market-First
Hiểu hệ sinh thái digital asset trước khi build — tránh xây sản phẩm không có người dùng thực.
Understand the digital asset ecosystem before building — avoid products with no real users.
AI-Enabled
AI là lớp năng suất và sản phẩm: research, thiết kế, prototype, tự động hóa, đánh giá.
AI as a productivity and product layer: research, design, prototype, automate, evaluate.
Builder-Focused
Không chỉ lý thuyết. Mỗi khoá học tạo ra output cụ thể đóng góp vào capstone cuối.
Not just theory. Every course produces a concrete output that feeds the final capstone.
Dual-Track by Design
Dev xây nền kỹ thuật. Non-Dev dẫn dắt product, market, GTM, storytelling. Cả hai đều cần.
Devs build the technical foundation. Non-Devs drive product, market, GTM, storytelling. Both essential.
Solana-Based
Solana là cơ sở hạ tầng kỹ thuật chính cho lớp Web3 prototype, hỗ trợ bởi Solana Foundation.
Solana is the main technical infrastructure for the Web3 prototype layer, backed by Solana Foundation.
Education-Oriented
OpenCampus định hình giai đoạn cuối: education, credentials, creator learning, student ownership.
OpenCampus shapes the final stage: education, credentials, creator learning, student ownership.
Capstone-Driven
Tất cả hoạt động học kết nối với bản demo sản phẩm cuối. Mục tiêu không chỉ hoàn thành khoá học, mà là kết quả sản phẩm thực tế theo team.
All learning activities connect to the final product demo. The goal is not only course completion, but a real team-based product outcome.
- Sản phẩm giải quyết vấn đề thực tế trong thị trường digital assetProduct solves a real problem in the digital asset market
- Có user research, market sizing và product thesis rõ ràngClear user research, market sizing, and product thesis
- Prototype hoặc demo thể hiện được product valuePrototype or demo demonstrates product value
- GTM khả thi cho thị trường Việt Nam / Southeast AsiaViable GTM for Vietnam / Southeast Asia market
- Pitch thuyết phục, storytelling rõ ràngCompelling pitch with clear storytelling
Chi tiết merch và rewards sẽ được MEXC Ventures công bố trước Demo Day.Merch details and reward specifics will be announced by MEXC Ventures before Demo Day.
- Có Solana program hoặc SPL token flow hoạt động trên devnetWorking Solana program or SPL token flow on devnet
- Wallet connect + frontend integrationWallet connect + frontend integration
- Explorer proof — transaction có thể verify trên Solana ExplorerExplorer proof — transactions verifiable on Solana Explorer
- Code quality: struct, error handling, test coverageCode quality: struct, error handling, test coverage
- Use case phù hợp education hoặc creator economyUse case relevant to education or creator economy
- Dành cho dự án xuất sắc nhất toàn chương trình — có thể thuộc MEXC track, Solana track, hoặc cả haiAwarded to the single best project across the entire program — may come from either or both tracks
- Kết hợp tốt nhất giữa market insight, AI layer, Solana build, và education/community use caseBest overall combination of market insight, AI layer, Solana build, and education/community use case
- Demo rõ ràng, pitch thuyết phục, sản phẩm có tiềm năng phát triển thực tếClear demo, compelling pitch, and product with real growth potential
- Team thể hiện tinh thần builder — research, build, iterate, và present tốtTeam demonstrates builder spirit — researches, builds, iterates, and presents well
- Corelia Academy sẽ hỗ trợ team thắng giải tiếp tục phát triển sản phẩm sau UniHackFestCorelia Academy will support the winning team in continuing product development post-UniHackFest
Mỗi team có thể tham gia cả hai track chính. Giải Corelia Academy là giải chung riêng biệt, trao cho dự án tốt nhất toàn chương trình bất kể track. Giám khảo từ MEXC Ventures, Solana Foundation, OpenCampus và Corelia Academy. Each team can enter both main tracks. The Corelia Academy grand prize is a separate overall award for the best project across all tracks. Judges from MEXC Ventures, Solana Foundation, OpenCampus, and Corelia Academy.
| # | Nội dungContent | Output |
|---|---|---|
| 1.1.1 | Digital assets là gì? Crypto, token, stablecoin, NFT, RWA, credential assetWhat are digital assets? Crypto, token, stablecoin, NFT, RWA, credential asset | Glossary cá nhânPersonal glossary |
| 1.1.2 | Web2 vs Web3 business modelWeb2 vs Web3 business model | So sánh 3 mô hìnhCompare 3 models |
| 1.1.3 | Các lớp trong Web3: protocol, infrastructure, application, wallet, exchangeWeb3 layers: protocol, infrastructure, application, wallet, exchange | Ecosystem map |
| 1.1.4 | Vì sao digital assets quan trọng với sinh viên, startup, creator, trường đại họcWhy digital assets matter to students, startups, creators, universities | 1-page reflection |
| # | Nội dungContent | Output |
|---|---|---|
| 1.2.1 | CEX là gì? Vai trò trong onboarding userWhat is a CEX? Role in user onboarding | Exchange flow map |
| 1.2.2 | DEX là gì? AMM, liquidity pool, slippageWhat is a DEX? AMM, liquidity pool, slippage | DEX concept note |
| 1.2.3 | Order book, liquidity, spread, volumeOrder book, liquidity, spread, volume | Đọc market data cơ bảnRead basic market data |
| 1.2.4 | Listing, token launch, campaign, community growthListing, token launch, campaign, community growth | Case study token launchToken launch case study |
| # | Nội dungContent | Output |
|---|---|---|
| 1.3.1 | Wallet là gì? Custodial vs non-custodialWhat is a wallet? Custodial vs non-custodial | So sánh wallet modelWallet model comparison |
| 1.3.2 | Private key, seed phrase, account abstraction (khái niệm)Private key, seed phrase, account abstraction (concept) | Security checklist |
| 1.3.3 | User onboarding vào Web3: friction, KYC, UX, trustUser onboarding into Web3: friction, KYC, UX, trust | User journey map |
| 1.3.4 | Sai lầm phổ biến khi thiết kế Web3 app cho mass userCommon mistakes designing Web3 apps for mass users | UX risk list |
| # | Nội dungContent | Output |
|---|---|---|
| 1.4.1 | Token dùng để làm gì? Payment, governance, access, reward, reputationWhat are tokens for? Payment, governance, access, reward, reputation | Token utility canvas |
| 1.4.2 | Incentive loop: reward, retention, referral, communityIncentive loop: reward, retention, referral, community | Incentive loop diagram |
| 1.4.3 | Tokenomics cơ bản: supply, allocation, vesting, emissionBasic tokenomics: supply, allocation, vesting, emission | Tokenomics teardown |
| 1.4.4 | Khi nào không nên dùng token?When should you NOT use a token? | Anti-token checklist |
| # | Nội dungContent | Output |
|---|---|---|
| 1.5.1 | Bối cảnh digital asset tại Việt NamVietnam digital asset landscape | Market note |
| 1.5.2 | Compliance mindset: AML, KYC, consumer protection, data protectionCompliance mindset: AML, KYC, consumer protection, data protection | Risk checklist |
| 1.5.3 | Product nào phù hợp với sinh viên và trường đại học?Which products suit students and universities? | Use case shortlist |
| 1.5.4 | Case study: education, creator economy, loyalty, credential, paymentCase study: education, creator economy, loyalty, credential, payment | Case analysis |
| # | Nội dungContent | Output |
|---|---|---|
| 1.6.1 | Cách tìm problem đáng buildHow to find problems worth building | Problem statement |
| 1.6.2 | Cách đánh giá market size đơn giảnHow to estimate market size simply | Market sizing sheet |
| 1.6.3 | Cách viết product thesisHow to write a product thesis | Product thesis draft |
| 1.6.4 | Team presentation: Market Opportunity MemoTeam presentation: Market Opportunity Memo | Final memo |
Dev Track
- Market map
- Technical opportunity thesis
- 1 use case build bằng AI + Solana1 use case buildable with AI + Solana
- Basic architecture assumption
Non-Dev Track
- Customer persona
- Market opportunity memo
- Competitor analysis
- GTM angle
| # | Nội dungContent | Output |
|---|---|---|
| 2.1.1 | AI product khác gì chatbot thông thường?How is an AI product different from a chatbot? | AI product examples |
| 2.1.2 | Các dạng AI use case: assistant, copilot, agent, classifier, generator, summarizerAI use case types: assistant, copilot, agent, classifier, generator, summarizer | Use case matrix |
| 2.1.3 | AI trong education, Web3, digital assetsAI in education, Web3, digital assets | Use case shortlist |
| 2.1.4 | Khi nào nên và không nên dùng AI?When should and shouldn't you use AI? | AI suitability checklist |
| # | Nội dungContent | Output |
|---|---|---|
| 2.2.1 | Anatomy of a good prompt: role, task, context, constraints, output formatAnatomy of a good prompt: role, task, context, constraints, output format | Prompt template |
| 2.2.2 | Few-shot prompting | 3 sample prompts |
| 2.2.3 | Chain-of-task prompting, không phụ thuộc "magic prompt"Chain-of-task prompting, beyond "magic prompts" | Task breakdown |
| 2.2.4 | Prompt testing và versioningPrompt testing and versioning | Prompt log sheet |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 2.3.1 | JSON output | Structured response formatStructured response format | JSON schema / template |
| 2.3.2 | Data extraction | Form-to-brief workflowForm-to-brief workflow | Extraction task |
| 2.3.3 | Classification | User request taggingUser request tagging | Labeling sheet |
| 2.3.4 | Evaluation criteriaEvaluation criteria | Review rubric | Rubric v1 |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 2.4.1 | API là gì? Request/responseWhat is an API? Request/response | API concept for PMs | API flow diagram |
| 2.4.2 | Gọi model bằng JS/PythonCall model via JS/Python | No-code API demo | Simple AI call |
| 2.4.3 | System instruction, user message, tool response | Conversation design | Message structure |
| 2.4.4 | Error handling, latency, cost | Cost/product tradeoff | Cost estimation sheet |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 2.5.1 | Multi-step AI pipeline | Business process automationBusiness process automation | Workflow map |
| 2.5.2 | Research assistant | Market research workflowMarket research workflow | Research agent brief |
| 2.5.3 | Customer support assistant | FAQ/support bot flow | Support workflow |
| 2.5.4 | Education assistant | Learning copilot design | Learning assistant spec |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 2.6.1 | RAG là gì?What is RAG? | Knowledge base là gì?What is a knowledge base? | RAG concept map |
| 2.6.2 | Chunking, embedding, search | Document organization | Knowledge base plan |
| 2.6.3 | Grounded answer vs hallucinationGrounded answers vs hallucination | Source-based answer | Evaluation examples |
| 2.6.4 | Vietnamese content, local context | Local-language workflow | Vietnamese AI use case |
| # | Nội dungContent | Output |
|---|---|---|
| 2.7.1 | Vì sao AI cần eval?Why does AI need evaluation? | Eval checklist |
| 2.7.2 | Accuracy, helpfulness, refusal, bias, consistency | Eval rubric |
| 2.7.3 | Red teaming cơ bảnBasic red teaming | Failure cases |
| 2.7.4 | Human-in-the-loop workflow | Review process |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 2.8.1 | Build AI feature prototype | Build AI workflow prototype | Prototype v1 |
| 2.8.2 | Add structured output/eval | Add review rubric | Prototype v2 |
| 2.8.3 | Demo preparation | Use case storytelling | Demo script |
| 2.8.4 | Final AI demo | Final AI workflow demo | Final submission |
Dev Track
- API call
- Structured output
- Basic evaluation
- Demo UI hoặcor CLI
- Short technical note
Non-Dev Track
- Problem statement
- Prompt library
- Workflow map
- Evaluation rubric
- Demo no-code/low-code hoặc mockupDemo via no-code or mockup
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 3.1.1 | Install Rust, Cargo, VS Code | Rust Playground | Setup screenshot |
| 3.1.2 | Rust là gì? Vì sao Solana dùng Rust?What is Rust? Why does Solana use it? | Rust trong blockchainRust in blockchain | Concept note |
| 3.1.3 | Cargo project structure | Đọc cấu trúc projectReading project structure | Project map |
| 3.1.4 | Compile, run, debug errorCompile, run, debug error | Hiểu compiler errorUnderstanding compiler errors | Error log |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 3.2.1 | Variables, mutability | Variable là gì?What is a variable? | Syntax exercise |
| 3.2.2 | Data types | Đọc kiểu dữ liệuReading data types | Type worksheet |
| 3.2.3 | Functions | Đọc function signatureReading function signatures | Function map |
| 3.2.4 | Control flow | If/else, match ở mức đọc hiểuIf/else, match at reading level | Control flow exercise |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 3.3.1 | Ownership model | Ownership qua ví dụ tài sảnOwnership through asset examples | Concept diagram |
| 3.3.2 | Move, copy, clone | Khi nào dữ liệu bị chuyển quyền?When does data ownership transfer? | Exercise |
| 3.3.3 | Borrowing, reference | Reference là gì?What is a reference? | Code annotation |
| 3.3.4 | Mutable reference | Vì sao tránh data conflict?Why avoid data conflicts? | Error explanation |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 3.4.1 | Struct | Struct như object/data modelStruct as object/data model | Define User struct |
| 3.4.2 | Enum | Enum như trạng tháiEnum as state | State model |
| 3.4.3 | Match | Đọc logic điều kiệnReading conditional logic | Match exercise |
| 3.4.4 | Option & Result intro | Success/failure pattern | Error case sheet |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 3.5.1 | Result<T, E> | Error flow là gì?What is error flow? | Result exercise |
| 3.5.2 | unwrap, expect | Vì sao không lạm dụng unwrap?Why avoid overusing unwrap? | Code review |
| 3.5.3 | Propagating errors | Truyền lỗi trong programPassing errors through the program | Error flow chart |
| 3.5.4 | Custom error | Product error message | Error design |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 3.6.1 | Vec, HashMap | Collection là gì?What is a collection? | Data structure task |
| 3.6.2 | Modules | Chia file/codeSplitting files/code | Module map |
| 3.6.3 | Traits | Interface concept | Trait explanation |
| 3.6.4 | Generics intro | Reusable logic | Code reading task |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 3.7.1 | Unit test | Test case là gì?What is a test case? | Test worksheet |
| 3.7.2 | Cargo test | Đọc test resultReading test results | Test run screenshot |
| 3.7.3 | Formatting & linting | Code quality checklist | Review checklist |
| 3.7.4 | Requirement to test caseRequirements to test cases | Chuyển yêu cầu thành testConvert requirements to tests | Test case list |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 3.8.1 | Build CLI mini app | Đọc template appRead template app | Project brief |
| 3.8.2 | Add struct + enum | Annotate business logic | Code annotation |
| 3.8.3 | Add test | Write expected behavior | Test cases |
| 3.8.4 | Final review | Explain code to team | Final submission |
Dev — Rust CLI Mini App
- Struct + Enum
- Error handling
- Unit tests
- README
- VD: credential validator, token reward calculatorE.g. credential validator, token reward calculator
Non-Dev — Rust Literacy Report
- Giải thích project structureExplain project structure
- Annotate 3 functionsAnnotate 3 functions
- Mô tả data flowDescribe data flow
- Viết 5 test cases bằng ngôn ngữ tự nhiênWrite 5 test cases in plain language
- Đề xuất business rule mớiPropose a new business rule
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 4.1.1 | Solana là gì? Architecture overviewWhat is Solana? Architecture overview | Solana ecosystem map | Ecosystem map |
| 4.1.2 | Account model | Account khác wallet thế nào?How does account differ from wallet? | Account concept note |
| 4.1.3 | Transaction model | Transaction journey | Transaction flow |
| 4.1.4 | Fees, speed, scalability | Product implication | Product note |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 4.2.1 | Setup wallet | Setup wallet | Wallet setup |
| 4.2.2 | Devnet SOL faucet | Devnet usage | Faucet screenshot |
| 4.2.3 | Đọc transaction trên ExplorerRead transactions on Explorer | Explorer literacy | Tx analysis |
| 4.2.4 | Common wallet UX problems | Wallet UX friction | UX checklist |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 4.3.1 | Install Solana CLI | CLI concept only | Setup proof |
| 4.3.2 | Generate keypair | Keypair concept | Security note |
| 4.3.3 | Configure devnet | Environment concept | Config screenshot |
| 4.3.4 | Send basic transaction | Transaction reading | Tx result |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 4.4.1 | Token mint là gì?What is a token mint? | Token lifecycle | Token diagram |
| 4.4.2 | Create token mint | Token mint concept | Mint analysis |
| 4.4.3 | Token account | User balance model | Account worksheet |
| 4.4.4 | Mint, transfer, burn | Product use cases | Token use case |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 4.5.1 | Program là gì?What is a program? | Smart contract là gì?What is a smart contract? | Program concept |
| 4.5.2 | Hello World program | Đọc Hello World logicRead Hello World logic | Code annotation |
| 4.5.3 | Deploy to devnet | Deploy concept | Devnet link |
| 4.5.4 | Program logs | Debugging concept | Log reading |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 4.6.1 | Anchor là gì?What is Anchor? | Vì sao cần framework?Why use a framework? | Anchor map |
| 4.6.2 | Project structure | Đọc Anchor folderRead Anchor folder | Project map |
| 4.6.3 | Instruction handlers | Business action mapping | Instruction table |
| 4.6.4 | Account validation | Permission/risk logic | Risk note |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 4.7.1 | State trong SolanaState in Solana | State trong productState in product | State diagram |
| 4.7.2 | PDA là gì?What is a PDA? | Program-owned account concept | PDA note |
| 4.7.3 | Account constraints | Rule enforcement | Requirement mapping |
| 4.7.4 | Design account schema | Product data model | Data schema |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 4.8.1 | Wallet connect | Wallet UX | UX flow |
| 4.8.2 | Read account data | Dashboard concept | Data display |
| 4.8.3 | Send transaction từ frontendSend transaction from frontend | User action flow | Frontend demo |
| 4.8.4 | Error handling in UI | User-friendly error | UX copy |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 4.9.1 | Common smart contract bugs | Product risk | Risk checklist |
| 4.9.2 | Access control | Permission model | Permission table |
| 4.9.3 | Testing transactions | QA workflow | QA checklist |
| 4.9.4 | Launch readiness | Operational checklist | Launch checklist |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 4.10.1 | Chọn mini dApp ideaChoose mini dApp idea | Chọn product integration use caseChoose product integration use case | Project brief |
| 4.10.2 | Build program / token flow | Write integration spec | Prototype v1 |
| 4.10.3 | Connect frontend / explorer proof | User flow + QA | Prototype v2 |
| 4.10.4 | Final Solana demo | Product demo | Final submission |
Dev — Solana Mini dApp
- Wallet connect
- Devnet transaction
- Basic program hoặc SPL token flowBasic program or SPL token flow
- Explorer proof + README + Demo video
- VD: campus reward token, student credentialE.g. campus reward token, student credential
Non-Dev — Product Integration Spec
- User journey
- Wallet flow
- Transaction flow
- Risk checklist
- Explorer verification guide
- Figma/mockup
- GTM implication
| # | Nội dungContent | Output |
|---|---|---|
| 5.1.1 | Pitch là gì? Pitch khác presentation thế nào?What is a pitch? How does it differ from a presentation? | Pitch checklist |
| 5.1.2 | 1-minute explanation: what, who, why now1-minute explanation: what, who, why now | One-liner |
| 5.1.3 | Problem clarity | Problem statement |
| 5.1.4 | Solution clarity | Solution statement |
| # | Nội dungContent | Output |
|---|---|---|
| 5.2.1 | User pain storytelling | User story |
| 5.2.2 | Before/after product narrative | Before-after slide |
| 5.2.3 | Why AI? Why Solana? Why now?Why AI? Why Solana? Why now? | Differentiation slide |
| 5.2.4 | Education/Web3 narrative với OpenCampus angleEducation/Web3 narrative with OpenCampus angle | Education impact slide |
| # | Nội dungContent | Output |
|---|---|---|
| 5.3.1 | 10-slide pitch deck structure10-slide pitch deck structure | Deck outline |
| 5.3.2 | Problem, solution, market | First 3 slides |
| 5.3.3 | Product, demo, traction, business model | Middle slides |
| 5.3.4 | Team, roadmap, ask | Final slides |
| # | Dev | Non-Dev | Output |
|---|---|---|---|
| 5.4.1 | Prepare working demo | Prepare user story | Demo flow |
| 5.4.2 | Show transaction/prototype proof | Explain product value | Demo script |
| 5.4.3 | Handle demo failure | Prepare backup video | Backup plan |
| 5.4.4 | Make demo judge-friendly | Simplify language | Final demo script |
| # | Nội dungContent | Output |
|---|---|---|
| 5.5.1 | Customer segment | Persona slide |
| 5.5.2 | Go-to-market strategy | GTM slide |
| 5.5.3 | Business model hoặc sustainability modelBusiness model or sustainability model | Revenue/sustainability slide |
| 5.5.4 | Impact metrics: learner, school, creator, ecosystemImpact metrics: learner, school, creator, ecosystem | Impact slide |
| # | Nội dungContent | Output |
|---|---|---|
| 5.6.1 | Mock pitch round 1 | Feedback notes |
| 5.6.2 | Q&A training | FAQ sheet |
| 5.6.3 | Mock pitch round 2 | Improved deck |
| 5.6.4 | Final pitch rehearsal | Final deck + script |
Mục tiêu CapstoneCapstone Goal
Mỗi team sẽ thiết kế, build và pitch một sản phẩm kết hợp: Digital Asset Market Insight + AI Product Layer + Rust/Solana Infrastructure + Education hoặc Community Use Case + Startup-style Pitch. Capstone không phải là education app gắn nhãn Web3 — mà phải chứng minh tại sao digital assets tạo ra trải nghiệm sản phẩm tốt hơn.
Each team will design, build, and pitch a product combining: Digital Asset Market Insight + AI Product Layer + Rust/Solana Infrastructure + Education or Community Use Case + Startup-style Pitch. The capstone must demonstrate why digital assets create a better product experience — not just add a Web3 label to an existing idea.
| Khoá họcCourse | Ứng dụng vào CapstoneCapstone Application |
|---|---|
| C1 · Market Overview | Xác định vấn đề thị trường thực và thiết kế digital asset use caseIdentify a real market/user problem and design a digital asset use case |
| C2 · AI | Thêm AI workflow, assistant, automation, evaluation, hoặc personalizationAdd an AI workflow, assistant, automation, evaluation, or personalization layer |
| C3 · Rust | Hiểu hoặc build logic của Solana-based programUnderstand or build the logic behind Solana-based programs |
| C4 · Solana | Implement wallet, token, credential, transaction, hoặc on-chain proofImplement wallet, token, credential, transaction, or on-chain proof |
| C5 · Pitching | Trình bày sản phẩm như một startup-style solution thuyết phụcPresent the product as a credible startup-style solution |
On-chain Student CredentialOn-chain Student Credential
Cấp credential verifiable trên Solana cho khóa học, hackathon, community contribution
Issue verifiable Solana credentials for courses, hackathons, community contributions
Campus Loyalty & Reward EconomyCampus Loyalty & Reward Economy
Sinh viên earn token/points khi tham gia workshop, hoàn thành khóa học, contribute community
Students earn tokens/points for workshops, courses, and community contributions
AI Learning Assistant + On-chain ProgressAI Learning Assistant + On-chain Progress
AI tutor kết hợp với on-chain proof of learning milestones
AI tutor combined with on-chain proof of learning milestones
Creator Education Asset PlatformCreator Education Asset Platform
Educators/creators launch courses với token-gated access và credential-based progression
Educators/creators launch courses with token-gated access and credential-based progression
Education Bounty PlatformEducation Bounty Platform
Students hoàn thành tasks/challenges và nhận digital rewards sau verification
Students complete tasks/challenges and receive digital rewards after verification
Student Reputation PassportStudent Reputation Passport
Wallet-based profile tổng hợp credentials, hackathon participation và community contributions
Wallet-based profile aggregating credentials, hackathon participation, and contributions
Solana Payment for Learning CommunitiesSolana Payment for Learning Communities
Wallet payment + access pass + completion credential cho online cohorts
Wallet payment + access pass + completion credential for online cohorts
AI + On-chain Grant Application SystemAI + On-chain Grant Application System
AI giúp builder cải thiện grant application, Solana proof thể hiện project history
AI helps builders improve grant applications; Solana proof shows project history